Testing and debugging functional reactive programming
Many types of interactive applications, including video games, raise particular challenges when it comes to testing and debugging. Reasons include de-facto lack of reproducibility and difficulties of automatically generating suitable test data. This paper demonstrates that certain variants of Functi...
Main Authors: | , |
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Format: | Article |
Language: | English |
Published: |
Association for Computing Machinery
2017
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Online Access: | http://eprints.nottingham.ac.uk/43953/ http://eprints.nottingham.ac.uk/43953/ http://eprints.nottingham.ac.uk/43953/ http://eprints.nottingham.ac.uk/43953/1/icfp2017.pdf |