Testing and debugging functional reactive programming

Many types of interactive applications, including video games, raise particular challenges when it comes to testing and debugging. Reasons include de-facto lack of reproducibility and difficulties of automatically generating suitable test data. This paper demonstrates that certain variants of Functi...

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Bibliographic Details
Main Authors: Perez, Ivan, Nilsson, Henrik
Format: Article
Language:English
Published: Association for Computing Machinery 2017
Online Access:http://eprints.nottingham.ac.uk/43953/
http://eprints.nottingham.ac.uk/43953/
http://eprints.nottingham.ac.uk/43953/
http://eprints.nottingham.ac.uk/43953/1/icfp2017.pdf