Reviews of Social Embodiment for Design of Non-Player Characters in Virtual Reality-Based Social Skill Training for Autistic Children
The purpose of this paper is to review the scholarly works regarding social embodiment aligned with the design of non-player characters in virtual reality (VR)-based social skill training for autistic children. VR-based social skill training for autistic children has been a naturalistic environment,...
Main Author: | Jewoong Moon |
---|---|
Format: | Article |
Language: | English |
Published: |
MDPI AG
2018-09-01
|
Series: | Multimodal Technologies and Interaction |
Subjects: | |
Online Access: | http://www.mdpi.com/2414-4088/2/3/53 |
Similar Items
-
Embodied science and mixed reality: How gesture and motion capture affect physics education
by: Mina C. Johnson-Glenberg, et al.
Published: (2017-05-01) -
Effectiveness of Virtual Reality for Children and Adolescents with Autism Spectrum Disorder: An Evidence-Based Systematic Review
by: Patricia Mesa-Gresa, et al.
Published: (2018-08-01) -
Assessing colonoscopic inspection skill using a virtual withdrawal simulation: a preliminary validation of performance metrics
by: Christine M. Zupanc, et al.
Published: (2017-07-01) -
Training with virtual reality
by: Gunter, Wittenberg
Published: (1995) -
Autism and virtual reality head-mounted displays: a state of the art systematic review
by: Ryan, Bradley, et al.
Published: ()