Solid modeling through constraint-based manipulations in a virtual reality environment

With today’s Virtual Reality (VR) systems, it is difficult to directly and precisely create and modify objects in a VR environment. This chapter presents an approach for solid modelling in a VR environment. Solid modelling in the VR environment is performed precisely in an intuitive manner through c...

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Bibliographic Details
Main Authors: Zhong, Yongmin, Ma, W.
Other Authors: SK Ong
Format: Book Chapter
Published: Springer 2004
Subjects:
Online Access:3776
http://hdl.handle.net/20.500.11937/9378