Search Results - (rule OR rules)-based programming.

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  1. 1

    The F.A guide to the laws of the game a teaching programme devised by learning systems Ltd.

    Published 1969
    Subjects: “…Soccer Rules Programmed instruction…”
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    Using the new AACR 2 an expert systems approch to choice of access points by Smith, David

    Published 1993
    Subjects: “…Anglo-American cataloguing rules…”
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    AACR 2 an introduction to the second edition of Anglo-American cataloguing rules by Hunter, Eric J.

    Published 1979
    Subjects: “…Anglo-American cataloguing rules…”
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    Controlling institutions : international organizations and the global economy by Stone, Randall W. , 1966-

    Published 2011
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    Introductory programming with simple games : using Java and the Freely available networked game engine by Ladd, Brian C., Jenkins, Christopher James , 1976-

    Published 2011
    Table of Contents: “…Components: names, types, expressions -- 6. Rules: methods, parameters, and design -- 7. Components meet rules: classes -- 8. …”
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    Prolog programming for artificial intelligence by Bratko, Ivan , 1946-

    Published 2012
    Table of Contents: “…Machine learning -- 21. Inductive logic programming -- 22. Qualitative reasoning -- 23. Language processing with grammar rules -- 24. …”
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    JD Edwards EnterpriseOne : the complete reference by Jacot, Allen D.

    Published 2009
    Table of contents only