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00000cam a2200000 7i4500 |
| 001 |
0000098956 |
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20200819093000.0 |
| 008 |
200720s2020 my eng |
| 020 |
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|a 9789672145899
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| 040 |
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|a UniSZA
|e rda
|
| 050 |
0 |
0 |
|a HC79.I55
|b P46 2020
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| 090 |
0 |
0 |
|a HC79.I55
|b P46 2020
|
| 245 |
0 |
0 |
|a Game development :
|b From idea to prototype
|c Editors Ibrahim Ahmad, Nazreen Abdullasim
|
| 250 |
|
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|a First edition
|
| 264 |
|
1 |
|a Melaka,Malaysia :
|b Penerbit Universiti Teknikal Malaysia Melaka
|c 2020
|
| 300 |
|
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|a xx,112 pages :
|b illustrations ;
|c 24cm.
|
| 336 |
|
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|a text
|2 rdacontent
|
| 337 |
|
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|a unmediated
|2 rdamedia
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| 338 |
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|a volume
|2 rdacarrier
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| 504 |
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|a Includes bibliographical references (pages 108-109)& indexes
|
| 505 |
0 |
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|a 1. Design game development process: from user for user -- 2. Designing and devloping games to educate : a gamification-game-based learning continuum -- 3. Virtual reality game development for mobile platform -- 4. Development of multiplatform games application using virtual reality -- 5. The development of augmented reality games: step by step approach -- 6. MIU gameflow model : a model to enhance enjoyable experience to motor-impaired users -- 7. Role-playing game (RPG) for video games design gameplay -- 8. Dota 2 character selection engine
|
| 650 |
|
0 |
|a Computer game design
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| 650 |
|
0 |
|a Government publications
|z Malaysia
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| 650 |
|
0 |
|a Simulation games in education
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| 700 |
0 |
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|a Ibrahim Ahmad ,
|e editor
|
| 700 |
0 |
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|a Nazreen Abdullasim ,
|e editor
|
| 999 |
|
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|a 1000179332
|b Book
|c OPEN SHELF (30 DAYS)
|e Tembila Campus
|