Game development : From idea to prototype

Bibliographic Details
Other Authors: Ibrahim Ahmad (Editor), Nazreen Abdullasim (Editor)
Format: Book
Language:English
Published: Melaka,Malaysia : Penerbit Universiti Teknikal Malaysia Melaka 2020
Edition:First edition
Subjects:

MARC

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040 |a UniSZA   |e rda 
050 0 0 |a HC79.I55   |b P46 2020 
090 0 0 |a HC79.I55   |b P46 2020 
245 0 0 |a Game development :   |b From idea to prototype   |c Editors Ibrahim Ahmad, Nazreen Abdullasim 
250 |a First edition 
264 1 |a Melaka,Malaysia :   |b Penerbit Universiti Teknikal Malaysia Melaka   |c 2020 
300 |a xx,112 pages :   |b illustrations ;   |c 24cm. 
336 |a text  |2 rdacontent 
337 |a unmediated  |2 rdamedia 
338 |a volume  |2 rdacarrier 
504 |a Includes bibliographical references (pages 108-109)& indexes 
505 0 |a 1. Design game development process: from user for user -- 2. Designing and devloping games to educate : a gamification-game-based learning continuum -- 3. Virtual reality game development for mobile platform -- 4. Development of multiplatform games application using virtual reality -- 5. The development of augmented reality games: step by step approach -- 6. MIU gameflow model : a model to enhance enjoyable experience to motor-impaired users -- 7. Role-playing game (RPG) for video games design gameplay -- 8. Dota 2 character selection engine 
650 0 |a Computer game design 
650 0 |a Government publications   |z Malaysia 
650 0 |a Simulation games in education 
700 0 |a Ibrahim Ahmad ,   |e editor 
700 0 |a Nazreen Abdullasim ,   |e editor 
999 |a 1000179332   |b Book   |c OPEN SHELF (30 DAYS)   |e Tembila Campus