Game programming algorithms and techniques : a platform-agnostic approach

Bibliographic Details
Main Author: Madhav, Sanjay (Author)
Format: Book
Language:English
Subjects:
Table of Contents:
  • 1. Game programming overview
  • 2. 2D graphics
  • 3. Linear algebra for games
  • 4. 3D graphics
  • 5. Input
  • 6. Sound
  • 7. Physics
  • 8. Cameras
  • 9. Artificial intelligence
  • 10. User interfaces
  • 11.Scripting languages and data formats
  • 12. Networked games
  • 13. Sample game : side scroller for iOS
  • 14. Sample game : tower defense for PC/Mac