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00000cam a2200000 7i4500 |
| 001 |
0000096381 |
| 008 |
190619s2014 nju eng |
| 020 |
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|a 0321940156
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| 020 |
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|a 9780321940155
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| 040 |
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|a UniSZA
|e rda
|
| 050 |
0 |
0 |
|a QA76.76.C672
|b M33 2014
|
| 090 |
0 |
0 |
|a QA76.76.C672
|b M33 2014
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| 100 |
1 |
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|a Madhav, Sanjay
|e author
|
| 245 |
1 |
0 |
|a Game programming algorithms and techniques
|b a platform-agnostic approach
|c Sanjay Madhav
|
| 264 |
|
0 |
|a Upper Saddle River, New Jersey
|b Addison Wesley
|c c2014
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| 300 |
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|a xix, 329 pages
|b color illustrations
|c 23 cm
|
| 336 |
|
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|a text
|2 rdacontent
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| 337 |
|
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|a unmediated
|2 rdamedia
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| 338 |
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|a volume
|2 rdacarrier
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| 650 |
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0 |
|a Computer games
|v Programming
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| 999 |
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|a 1000177749
|b Book
|c OPEN SHELF (30 DAYS)
|e Tembila Campus
|