Game programming algorithms and techniques : a platform-agnostic approach

Bibliographic Details
Main Author: Madhav, Sanjay (Author)
Format: Book
Language:English
Subjects:

MARC

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008 190619s2014 nju eng
020 |a 0321940156 
020 |a 9780321940155 
040 |a UniSZA   |e rda 
050 0 0 |a QA76.76.C672   |b M33 2014 
090 0 0 |a QA76.76.C672   |b M33 2014 
100 1 |a Madhav, Sanjay ,   |e author 
245 1 0 |a Game programming algorithms and techniques :   |b a platform-agnostic approach   |c Sanjay Madhav 
264 0 |a Upper Saddle River, New Jersey :   |b Addison Wesley   |c c2014 
300 |a xix, 329 pages :   |b color illustrations ;   |c 23 cm. 
336 |a text  |2 rdacontent 
337 |a unmediated  |2 rdamedia 
338 |a volume  |2 rdacarrier 
500 |a Includes index 
505 1 |a 1. Game programming overview -- 2. 2D graphics -- 3. Linear algebra for games -- 4. 3D graphics -- 5. Input -- 6. Sound -- 7. Physics -- 8. Cameras -- 9. Artificial intelligence -- 10. User interfaces -- 11.Scripting languages and data formats -- 12. Networked games -- 13. Sample game : side scroller for iOS -- 14. Sample game : tower defense for PC/Mac 
650 0 |a Computer games   |v Programming 
999 |a 1000177749   |b Book   |c OPEN SHELF (30 DAYS)   |e Tembila Campus