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| LEADER |
00000cam a2200000 7i4500 |
| 001 |
0000096357 |
| 008 |
190618s2018 flu eng |
| 020 |
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|a 9781498788748
|
| 040 |
|
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|a UniSZA
|e rda
|
| 050 |
0 |
0 |
|a QA76.76 .C672
|b .B48 2018
|
| 090 |
0 |
0 |
|a QA76.76 .C672
|b .B48 2018
|
| 100 |
1 |
|
|a Beuken, Brian
|e author
|
| 245 |
1 |
4 |
|a The fundamentals of C/C++ game programming
|b using target-based development on SBC's
|c Brian Beuken
|
| 264 |
|
0 |
|a Boca Raton, Flourida
|b Taylor & Francis Group, LLC
|c c2018
|
| 300 |
|
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|a xxviii, 501 pages
|b illustrations
|c 23 cm
|
| 336 |
|
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|a text
|2 rdacontent
|
| 337 |
|
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|a unmediated
|2 rdamedia
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| 338 |
|
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|a volume
|2 rdacarrier
|
| 650 |
|
0 |
|a C (Computer program language)
|
| 650 |
|
0 |
|a C++ (Computer program language)
|
| 650 |
|
0 |
|a Computer games
|x Programming
|
| 999 |
|
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|a 1000176435
|b Book
|c OPEN SHELF (30 DAYS)
|e Tembila Campus
|