Beuken, B. The fundamentals of C/C++ game programming: Using target-based development on SBC's.
Chicago Style (17th ed.) CitationBeuken, Brian. The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's.
MLA (9th ed.) CitationBeuken, Brian. The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's.
Warning: These citations may not always be 100% accurate.