Game development essentials

Bibliographic Details
Main Author: Novak, Jeannie , 1966- (Author)
Format: Book
Language:English
Published: Clifton Park, New York : Delmar Cengage c2012
Edition:Third edition
Subjects:
Table of Contents:
  • 1. Setup building the foundation
  • 2. Platforms & player modes: what is the framework?
  • 3. Goals & genres: what are the possibilities
  • 4. Player elements: who plays and why
  • 5. Story & character development : creating the narrative
  • 6. Gameplay : creating the experience
  • 7. Levels : creating the world
  • 8. Interface : creating the connection
  • 9. Audio : creating the atmosphere
  • 10. Roles & responsibilities : developing the team
  • 11. Production & management : developing the process
  • 12. Marketing & maintenance : developing the community
  • 13. The future : where are we going?