Fundamentals of game development
| Main Authors: | , |
|---|---|
| Format: | Book |
| Language: | English |
| Published: |
Sudbury, Mass. :
Jones and Bartlett Publishers
c2011
|
| Subjects: |
Table of Contents:
- 1. What is a game?
- 2. The game industry
- 3. Roles on the team
- 4. Teams
- 5. Effective communication
- 6. Game production overview
- 7. Game concept
- 8. Characters, setting, and story
- 9. Game requirements
- 10. Game plan
- 11. Production cycle
- 12. Voiceover and music
- 13. Localization
- 14. Testing and code releasing
- 15. Marketing and public relations