Computer visualization for the theatre : 3D modeling for designers
| Main Authors: | , |
|---|---|
| Format: | Book |
| Language: | English |
| Published: |
New York :
Focal
c2016
|
| Subjects: |
Table of Contents:
- 1. Setting the scene: contexts and approaches
- 2. Outlining the software and its development
- 3. Thinking about the hardware: an overview of relevant technologies
- 4. Navigating the computer space
- 5. The basics of modelling
- 6. The basics of materials
- 7. The basics of lighting
- 8. The rule of change
- 9. scenographic improvisation
- 10. Composition, cameras, rendering and resolution
- 11. Advanced modelling
- 12. The design over time: storyboards and animations
- 13. Project management