rdf-syntax-grammar
mods:
  schema location: http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
  title info:
    title: Advanced maya texturing and lighting
  name:
    name part: Lanier, Lee
    name part: 1966-
    role:
      role term: creator
    role:
      role term: author
  type of resource: text
  origin info:
    place:
      place term: inu
    date issued: 2015
    edition: Third edition
    issuance: monographic
  language:
    language term: eng
  physical description:
    form: print
    extent: xv, 440 pages : color illustrations ; 26 cm.
  table of contents: 1. Understanding lighting and color -- 2. Applying the correct maya light type -- 3. Creating high-quality shadows -- 4. Applying the correct? material and 2D texture -- 5. Applying 3D textures and projections -- 6. Creating custom connections and applying color utilities -- 7. Automating a scene with sampler nodes -- 8. Harnessing the power of math utilities -- 9. Improving textures with custom UV layouts and maps -- 10. Prepping for successful renders -- 11. Raytracing, mental ray, and effects rendering -- 12. Working with mental ray shaders, global illumination, and final gathering -- 13. Color management, HDR workflow, and render passes
  note: Lee Lanier
  note: Includes index
  subject:
    title info:
      title: Maya (Computer file)
  subject:
    topic: Computer animation
  classification: TR897.7 .L367 2015
  identifier: 9781118983522
  identifier: 9781118983539
  identifier: 9781118983546
  record info:
    record content source: UniSZA
    record creation date: 180517
    record change date: 20200615093000.0
    record identifier: 0000094368