http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
xv, 440 pages : color illustrations ; 26 cm.
1. Understanding lighting and color -- 2. Applying the correct maya light type -- 3. Creating high-quality shadows -- 4. Applying the correct? material and 2D texture -- 5. Applying 3D textures and projections -- 6. Creating custom connections and applying color utilities -- 7. Automating a scene with sampler nodes -- 8. Harnessing the power of math utilities -- 9. Improving textures with custom UV layouts and maps -- 10. Prepping for successful renders -- 11. Raytracing, mental ray, and effects rendering -- 12. Working with mental ray shaders, global illumination, and final gathering -- 13. Color management, HDR workflow, and render passes