Prototyping for designers : developing the best digital and physical products
| Main Author: | |
|---|---|
| Format: | Book |
| Language: | English |
| Published: |
Sebastopol, California :
O'reilly Media
c2017
|
| Subjects: |
Table of Contents:
- 1. What is a prototype?
- 2. Why we prototype
- 3. Fidelity for prototypes
- 4. The process of prototyping
- 5. Prototyping for digital products
- 6. Prototyping for physical products
- 7. Testing prototypes with users
- 8. Pulling it all together - SXSW tasting experience
- 9. What have we learned