Mastering Autodesk Maya 2016

Go from 'beginner' to 'expert' with this professional, tutorial-based guide to Maya 2016 Mastering Autodesk Maya 2016 is your professional hands-on coverage to getting the most out of Maya. If you already know the basics of Maya, this book is your ticket to full coverage of all M...

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Bibliographic Details
Main Author: Palamar, Todd (Author)
Format: Book
Language:English
Published: Indianapolis, Indiana : John Wiley& Sons c2016
Subjects:

MARC

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245 1 0 |a Mastering Autodesk Maya 2016   |c Todd Palamar 
264 1 |a Indianapolis, Indiana :   |b John Wiley& Sons   |c c2016 
300 |a xxii, 842 pages :   |b illustration ;   |c 24 cm. 
336 |a text  |2 rdacontent 
337 |a unmediated  |2 rdamedia 
338 |a volume  |2 rdacarrier 
500 |a Includes index 
505 0 |a 1. Working in Autodesk Maya -- 2. Introduction to animation -- 3. Hard surface modeling -- 4. Organic modeling -- 5. Rigging and muscle systems -- 6. Animation techniques -- 7. Lighting with mental ray -- 8. Mental ray shading techniques -- 9. Texture mapping -- 10. Paint effects -- 11. Rendering for composting -- 12. Introducing nParticles -- 13. Dynamic effects -- 14. Hair and clothing -- 15. Maya fluids -- 16. Scene management and virtual filmmaking 
520 |a Go from 'beginner' to 'expert' with this professional, tutorial-based guide to Maya 2016 Mastering Autodesk Maya 2016 is your professional hands-on coverage to getting the most out of Maya. If you already know the basics of Maya, this book is your ticket to full coverage of all Maya 2016's latest features, and showcases the tools and methods used in real-world 3D animation and visual effects. From modeling, texturing, animation, and effects to high-level techniques for film, television, games, and more, this book expands your skill set, and helps you prepare for the Autodesk Maya certification 
650 0 |a Computer animation 
650 0 |a Computer graphics 
650 0 |a Three-dimensional display systems 
999 |a 1000169847   |b Book   |c OPEN SHELF (30 DAYS)   |e Gong Badak Campus