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| 001 |
0000091284 |
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20200607093000.0 |
| 008 |
170530s2016 inu eng |
| 020 |
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|a 9781119059707
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| 020 |
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|a 9781119059820
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| 020 |
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|a 9781119059851
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| 040 |
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|a UniSZA
|e rda
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| 050 |
0 |
0 |
|a TR897.7
|b .P35 2016
|
| 090 |
0 |
0 |
|a TR897.7
|b .P35 2016
|
| 100 |
1 |
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|a Palamar, Todd ,
|e author
|
| 245 |
1 |
0 |
|a Mastering Autodesk Maya 2016
|c Todd Palamar
|
| 264 |
|
1 |
|a Indianapolis, Indiana :
|b John Wiley& Sons
|c c2016
|
| 300 |
|
|
|a xxii, 842 pages :
|b illustration ;
|c 24 cm.
|
| 336 |
|
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|a text
|2 rdacontent
|
| 337 |
|
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|a unmediated
|2 rdamedia
|
| 338 |
|
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|a volume
|2 rdacarrier
|
| 500 |
|
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|a Includes index
|
| 505 |
0 |
|
|a 1. Working in Autodesk Maya -- 2. Introduction to animation -- 3. Hard surface modeling -- 4. Organic modeling -- 5. Rigging and muscle systems -- 6. Animation techniques -- 7. Lighting with mental ray -- 8. Mental ray shading techniques -- 9. Texture mapping -- 10. Paint effects -- 11. Rendering for composting -- 12. Introducing nParticles -- 13. Dynamic effects -- 14. Hair and clothing -- 15. Maya fluids -- 16. Scene management and virtual filmmaking
|
| 520 |
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|a Go from 'beginner' to 'expert' with this professional, tutorial-based guide to Maya 2016 Mastering Autodesk Maya 2016 is your professional hands-on coverage to getting the most out of Maya. If you already know the basics of Maya, this book is your ticket to full coverage of all Maya 2016's latest features, and showcases the tools and methods used in real-world 3D animation and visual effects. From modeling, texturing, animation, and effects to high-level techniques for film, television, games, and more, this book expands your skill set, and helps you prepare for the Autodesk Maya certification
|
| 650 |
|
0 |
|a Computer animation
|
| 650 |
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0 |
|a Computer graphics
|
| 650 |
|
0 |
|a Three-dimensional display systems
|
| 999 |
|
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|a 1000169847
|b Book
|c OPEN SHELF (30 DAYS)
|e Gong Badak Campus
|