http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
language, reality, virtual worlds, and video games
1. Introduction -- 2. Conversations: language, worlds, and games -- 3. Avatars and affordances -- 4. The things we can be -- 5. Syntax and semantics -- 6. Situated meaning -- 7. An interim summary -- 8. A unified theory of discourse analysis -- 9. Chibi-robo -- 10. Metal gear solid -- 11. Projective identity -- 12. Avatars and big "r;D"r; discourses -- 13. Reading: Non-responsive media -- 14. Alignment and development
Includes bibliographical references (p. 128-130) and index