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00000cam a2200000 7i4500 |
| 001 |
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| 008 |
170529s2016 nju eng |
| 020 |
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|a 1119177219
|
| 020 |
|
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|a 9781119177210
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| 020 |
|
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|a 9781119177227
|
| 020 |
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|a 9781119177234
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| 040 |
|
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|a UniSZA
|e rda
|
| 050 |
0 |
0 |
|a QA76.76.C672
|b B74 2016
|
| 090 |
0 |
0 |
|a QA76.76.C672
|b B74 2016
|
| 100 |
1 |
|
|a Breen, Derek
|e author
|
| 245 |
1 |
0 |
|a Designing digital games
|c Derek Breen
|
| 264 |
|
1 |
|a New Jersey
|b John Wiley & Sons
|c c2016
|
| 300 |
|
|
|a vii, 120 pages
|b colour illustration
|c 22 cm
|
| 336 |
|
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|a text
|2 rdacontent
|
| 337 |
|
|
|a unmediated
|2 rdamedia
|
| 338 |
|
|
|a volume
|2 rdacarrier
|
| 650 |
|
0 |
|a Computer games
|x Design
|
| 650 |
|
0 |
|a Computer games
|x Programming
|
| 999 |
|
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|a 1000169701
|b Book
|c OPEN SHELF (30 DAYS)
|e Tembila Campus
|