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00000cam a2200000 7i4500 |
| 001 |
0000090554 |
| 005 |
20200521093000.0 |
| 008 |
170528s2017 nju eng |
| 020 |
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|a 9781119301080
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| 020 |
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|a 9781119301097
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| 020 |
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|a 9781119301127
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| 040 |
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|a UniSZA
|e rda
|
| 050 |
0 |
0 |
|a QA76.73.J38
|b B87 2017
|
| 090 |
0 |
0 |
|a QA76.73.J38
|b B87 2017
|
| 100 |
1 |
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|a Burd, Barry ,
|e author
|
| 245 |
1 |
0 |
|a Java programming for Android developers for dummies
|c by Barry Burd
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| 250 |
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|a Second edition
|
| 264 |
|
1 |
|a Hoboken, New Jersey :
|b For Dummies, a Wiley Brand
|c c2017
|
| 300 |
|
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|a xi, 437 pages :
|b illustration ;
|c 24 cm.
|
| 336 |
|
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|a text
|2 rdacontent
|
| 337 |
|
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|a unmediated
|2 rdamedia
|
| 338 |
|
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|a volume
|2 rdacarrier
|
| 500 |
|
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|a "A Wiley brand."
|
| 500 |
|
|
|a Includes index
|
| 505 |
0 |
|
|a 1. All about Java and Android -- 2. Getting the tools that you need -- 3. Creating and running an Android app -- 4. An ode to code -- 5. Java's building blocks -- 6. Working with Java types -- 7. Though these be methods, yet there is madness in't -- 8. What Java does (and when) -- 9. Why object-oriented programming is like selling cheese -- 10. Saving time and money: reusing existing code -- 11. The inside story -- 12. Dealing with a bunch of things at a time -- 13. An Android social media app -- 14. Hungry burds: a simple Android game -- 15. Ten ways to avoid mistakes -- 16. Ten websites for developers
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| 520 |
|
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|a "Master basic Java programming; created an Android program from start to finish; assemble and debug your own app"--Cover
|
| 630 |
0 |
0 |
|a Android (Electronic resource)
|
| 650 |
|
0 |
|a Application software
|x Development
|
| 650 |
|
0 |
|a Computers
|x Software Development & Engineering
|x General
|
| 650 |
|
0 |
|a Java (Computer program language)
|
| 650 |
|
0 |
|a Mobile computing
|
| 999 |
|
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|a 1000169422
|b Book
|c OPEN SHELF (30 DAYS)
|e Tembila Campus
|