DemoScene computer art subculture (concepts & applications) [

The book provides the basic framework of knowledge about DemoScene Computer Art Subculture

Bibliographic Details
Main Author: Seifert, Leo (Author)
Format: Book
Language:English
Published: New YorkbLearning Press , 2014
Subjects:
Online Access:World Technologies

MARC

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020 |a 8132317238 (ebook) 
020 |a 9781280251665 (ebook) 
020 |a 9788132317234 (ebook) 
050 0 0 |a T385   |b .S45 2014 
090 0 0 |a T385   |b .S45 2014 
100 1 |a Seifert, Leo ,   |e author 
245 1 0 |a DemoScene computer art subculture (concepts & applications) [  |h electronic resource]   |c Leo Seifert 
260 |a New YorkbLearning Press ,   |c 2014 
300 |a 1 online resource (69 p.) :   |b ill. (some col.) 
505 0 |a 1. Introduction to demoscene -- 2. Demo (computer programming) -- 3. Raster bar and bump mapping -- 4. Demo effect -- 5. Demoparty and module file -- 6. Bloom (shader effect) and metaballs 7. Reflection mapping -- 8. Text mode demos and ZX spectrum demos -- 9. Commodore 64 demos and unreal (demo) -- 10. Amiga demos and apple IIGS demos 
520 |a The book provides the basic framework of knowledge about DemoScene Computer Art Subculture 
650 0 |a Computer graphics 
650 0 |a COMPUTERS / Image Processing 
650 0 |a Interactive multimedia 
856 4 0 |3 World Technologies   |u http://ebooks.wtbooks.com/BookStore/search.do?searchTerm=9781280251665&optionValue=2&home=true&serachResultFilterOptions=&saveSearchParameters=true 
999 |a 1000162692   |b Electronic Book   |c Electronic Resource   |e Gong Badak Campus