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00000cam a2200000 7i4500 |
| 001 |
0000087620 |
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20160302093000.0 |
| 008 |
141112s2014 nyu eng |
| 020 |
|
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|a 8132317238 (ebook)
|
| 020 |
|
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|a 9781280251665 (ebook)
|
| 020 |
|
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|a 9788132317234 (ebook)
|
| 050 |
0 |
0 |
|a T385
|b .S45 2014
|
| 090 |
0 |
0 |
|a T385
|b .S45 2014
|
| 100 |
1 |
|
|a Seifert, Leo ,
|e author
|
| 245 |
1 |
0 |
|a DemoScene computer art subculture (concepts & applications) [
|h electronic resource]
|c Leo Seifert
|
| 260 |
|
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|a New YorkbLearning Press ,
|c 2014
|
| 300 |
|
|
|a 1 online resource (69 p.) :
|b ill. (some col.)
|
| 505 |
0 |
|
|a 1. Introduction to demoscene -- 2. Demo (computer programming) -- 3. Raster bar and bump mapping -- 4. Demo effect -- 5. Demoparty and module file -- 6. Bloom (shader effect) and metaballs 7. Reflection mapping -- 8. Text mode demos and ZX spectrum demos -- 9. Commodore 64 demos and unreal (demo) -- 10. Amiga demos and apple IIGS demos
|
| 520 |
|
|
|a The book provides the basic framework of knowledge about DemoScene Computer Art Subculture
|
| 650 |
|
0 |
|a Computer graphics
|
| 650 |
|
0 |
|a COMPUTERS / Image Processing
|
| 650 |
|
0 |
|a Interactive multimedia
|
| 856 |
4 |
0 |
|3 World Technologies
|u http://ebooks.wtbooks.com/BookStore/search.do?searchTerm=9781280251665&optionValue=2&home=true&serachResultFilterOptions=&saveSearchParameters=true
|
| 999 |
|
|
|a 1000162692
|b Electronic Book
|c Electronic Resource
|e Gong Badak Campus
|