http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
Concepts and applications of computer graphics & vector graphics [
Concepts & applications of computer graphics and vector graphics
1 online resource (127 p.) : ill. (chiefly col.)
This book has been written with the purpose of covering Concepts and Applications of Computer Graphics & Vector Graphics
1. Introduction to vector graphics -- 2. Scalable vector graphics -- 3. Openshading and phong shading -- 7. Blinn-phong shading model and oren-nayar reflectance model -- 8. Shader and ARB (GPU assembly language) -- 9. Ambient occlusion, bloom (shader effect) and cel-shaded animation -- 10. Cg (programming language) and deferred shading -- 11. GLSL and high level shader language -- 12. Pixel shader, shadow mapping and shadow volume