Concept of shading in computer graphics [

This book provides an introductory approach to Concept of Shading in Computer Graphics

Bibliographic Details
Main Author: Perea, Hortensia (Author)
Format: Book
Language:English
Published: New York : Learning Press , 2014
Subjects:
Online Access:World Technologies
Table of Contents:
  • 1. Shading
  • 2. Gouraud shading and phong shading
  • 3. Blinn-phong shading model and oren nayar reflectance model
  • 4. Shader and ARB (GPU assembly language)
  • 5. Ambient occlusion, bloom (shader effect) and cel-shaded animation
  • 6. Cg (programming language) and deferred shading
  • 7. GLSL and high level shader language
  • 8. Pixel shader, shadow mapping and shadow volume
  • 9. Specular highlight and image editing
  • 10. Monochrome