Computer graphics algorithms and image processing [
| Main Authors: | , |
|---|---|
| Format: | Electronic Book |
| Language: | English |
| Published: |
New York, United States :
College Publishing House ,
2012
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| Subjects: | |
| Online Access: | College Publishing House |
Table of Contents:
- 1. Table of contents
- 2. Alpha compositing and bresenham's line algorithm
- 3. Diamond-square algorithm and flood fill
- 4. Global illumination and graftal
- 5. Hidden surface determination and marching cubes
- 6. Painter's algorithm and phong shading
- 7. Ramer-douglas-peucker algorithm and ray tracing (graphics)
- 8. Scanline rendering and slerp
- 9. Cohen-sutherland and line clipping
- 10. Anisotropic diffusion
- 11. Camera interface and canny edge detector
- 12. Color balance and segmentation (image processing)
- 13. Color quantization and foveated imaging
- 14. Digital image processing drizzle and easyHDR pro
- 15. Edge enhancement and edge detection