http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
Computer graphics algorithms and image processing [
Computer graphics algorithms & image processing
1 online resource (128 p.) : ill. (some col.)
1. Table of contents -- 2. Alpha compositing and bresenham's line algorithm -- 3. Diamond-square algorithm and flood fill -- 4. Global illumination and graftal -- 5. Hidden surface determination and marching cubes -- 6. Painter's algorithm and phong shading -- 7. Ramer-douglas-peucker algorithm and ray tracing (graphics) -- 8. Scanline rendering and slerp -- 9. Cohen-sutherland and line clipping -- 10. Anisotropic diffusion -- 11. Camera interface and canny edge detector -- 12. Color balance and segmentation (image processing) -- 13. Color quantization and foveated imaging -- 14. Digital image processing drizzle and easyHDR pro -- 15. Edge enhancement and edge detection