3D rendering in computer graphics [

This book has been written with the purpose of covering all aspects about 3D Rendering in Computer Graphics

Bibliographic Details
Main Author: Dobbins, Patria (Author)
Format: Book
Language:English
Published: New York : White Word Publications , 2014
Subjects:
Online Access:World Technologies

MARC

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020 |a 9781283504102 (ebook) 
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100 1 |a Dobbins, Patria ,   |e author 
245 1 0 |a 3D rendering in computer graphics [  |h electronic resource]   |c Patria Dobbins 
260 |a New York :   |b White Word Publications ,   |c 2014 
300 |a 1 online resource (1 volume (unpaged)) :   |b col. ill. 
505 0 |a 1. Anisotropic filtering & ambient occlusion -- 2. Binary space partitioning -- 3. Bump mapping -- 4. Global illumination & catmull-clark subdivision surface -- 5. Level of detail -- 6. Non-uniform rational B-Spline -- 7. Normal mapping & mipmap -- 8. Particle system & painter's algorithm -- 9. Phong shading 10. Path tracing -- 11. Photon mapping -- 12. 3D projection -- 13. Radiosity (3D computer graphics) -- 14. Reflection mapping & reflection (computer graphics) -- 15. Rendering (computer graphics) 
520 |a This book has been written with the purpose of covering all aspects about 3D Rendering in Computer Graphics 
650 0 |a Computer graphics 
650 0 |a Three-dimensional imaging 
856 4 0 |3 World Technologies   |u http://ebooks.wtbooks.com/BookStore/search.do?searchTerm=9781283504102&optionValue=2&home=true&serachResultFilterOptions=&saveSearchParameters=true 
999 |a 1000162641   |b Electronic Book   |c Electronic Resource   |e Gong Badak Campus