Important elements of 3D computer graphics [

This book deals with Important Elements of 3D Computer Graphics

Bibliographic Details
Main Author: Becker, Sidney (Author)
Format: Book
Language:English
Published: New York : White World Publications , 2014
Subjects:
Online Access:World Technologies
Table of Contents:
  • 1. Shadow volume
  • 2. Shadow mapping
  • 3. Specular highlight
  • 4. Subdivision surface
  • 5. Subsurface scattering & silhouette edge
  • 6. Scanline rendering & surface normal
  • 7. Texture mapping, texture synthesis & texture filtering
  • 8. Volume rendering
  • 9. Z-Buffering & Z-Fighting
  • 10. Voxel & UV mapping
  • 11. 3D computer graphics software
  • 12. Solid modeling