Important elements of 3D computer graphics [
This book deals with Important Elements of 3D Computer Graphics
| Main Author: | |
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| Format: | Book |
| Language: | English |
| Published: |
New York :
White World Publications ,
2014
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| Subjects: | |
| Online Access: | World Technologies |
Table of Contents:
- 1. Shadow volume
- 2. Shadow mapping
- 3. Specular highlight
- 4. Subdivision surface
- 5. Subsurface scattering & silhouette edge
- 6. Scanline rendering & surface normal
- 7. Texture mapping, texture synthesis & texture filtering
- 8. Volume rendering
- 9. Z-Buffering & Z-Fighting
- 10. Voxel & UV mapping
- 11. 3D computer graphics software
- 12. Solid modeling