Mathematics and physics for programmers [

Teaches beginning game programming students the skills they need to develop causal games. Beginning with the basic aspects of mathematics and physics that are relevant to games, and moving on to complex topics, this book combines theory and practice and helps the student to develop many games

Bibliographic Details
Main Authors: Flynt, John P. (Author), Kodicek, Danny (Author)
Format: Electronic Book
Language:English
Published: Boston, Massachusetts : Course Technology , c2012
Edition:2nd ed
Subjects:

MARC

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100 1 |a Flynt, John P. ,   |e author 
245 1 0 |a Mathematics and physics for programmers [  |h [electronic resource]]   |c John Patrick Flynt, Danny Kodicek 
250 |a 2nd ed 
260 |a Boston, Massachusetts :   |b Course Technology ,   |c c2012 
300 |a 1 online resource (xx, 667 p.) :   |b ill 
500 |a Previous ed.: Hingham, Mass.: Charles River Media, 2005 
504 |a Includes bibliographical references and index 
505 0 |a 1. Essential topics in mathematics -- 2. Essential topics in physics -- 3. Complex motion -- 4. 3-D mathematics -- 5. Game algorithms 
520 |a Teaches beginning game programming students the skills they need to develop causal games. Beginning with the basic aspects of mathematics and physics that are relevant to games, and moving on to complex topics, this book combines theory and practice and helps the student to develop many games 
650 0 |a Computer science   |x Mathematics 
650 0 |a Physics 
700 1 |a Kodicek, Danny ,   |e author 
856 4 0 |3 http://web.b.ebscohost.com/ehost/ebookviewer/ebook/bmxlYmtfXzM5OTQyMF9fQU41?sid=085d8a2a-e3ac-4be5-b69d-b92537cb92d3@sessionmgr112&vid=7&format=EB&rid=1 
999 |a 1000160533   |b Electronic Resource   |c Electronic Resource   |e Gong Badak Campus