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00000cam a2200000 7i4500 |
| 001 |
0000086107 |
| 005 |
20140414093000.0 |
| 008 |
140106s2012 mau eng |
| 020 |
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|a 1435457331
|
| 020 |
|
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|a 143545734X (e-book)
|
| 020 |
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|a 9781435457331
|
| 020 |
|
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|a 9781435457348 (e-book)
|
| 050 |
0 |
0 |
|a QA76.9.M35
|b F59 2012
|
| 090 |
0 |
0 |
|a QA76.9.M35
|b F59 2012
|
| 100 |
1 |
|
|a Flynt, John P. ,
|e author
|
| 245 |
1 |
0 |
|a Mathematics and physics for programmers [
|h [electronic resource]]
|c John Patrick Flynt, Danny Kodicek
|
| 250 |
|
|
|a 2nd ed
|
| 260 |
|
|
|a Boston, Massachusetts :
|b Course Technology ,
|c c2012
|
| 300 |
|
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|a 1 online resource (xx, 667 p.) :
|b ill
|
| 500 |
|
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|a Previous ed.: Hingham, Mass.: Charles River Media, 2005
|
| 504 |
|
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|a Includes bibliographical references and index
|
| 505 |
0 |
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|a 1. Essential topics in mathematics -- 2. Essential topics in physics -- 3. Complex motion -- 4. 3-D mathematics -- 5. Game algorithms
|
| 520 |
|
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|a Teaches beginning game programming students the skills they need to develop causal games. Beginning with the basic aspects of mathematics and physics that are relevant to games, and moving on to complex topics, this book combines theory and practice and helps the student to develop many games
|
| 650 |
|
0 |
|a Computer science
|x Mathematics
|
| 650 |
|
0 |
|a Physics
|
| 700 |
1 |
|
|a Kodicek, Danny ,
|e author
|
| 856 |
4 |
0 |
|3 http://web.b.ebscohost.com/ehost/ebookviewer/ebook/bmxlYmtfXzM5OTQyMF9fQU41?sid=085d8a2a-e3ac-4be5-b69d-b92537cb92d3@sessionmgr112&vid=7&format=EB&rid=1
|
| 999 |
|
|
|a 1000160533
|b Electronic Resource
|c Electronic Resource
|e Gong Badak Campus
|