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0000083650 |
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20130930093000.0 |
| 008 |
130530s2012 -cn eng |
| 020 |
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|a 9781118159279 (paperback : alk. paper)
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| 020 |
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|a 9781118226094 (ebook)
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| 020 |
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|a 9781118239339 (ebook)
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| 020 |
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|a 9781118264072 (ebook)
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| 050 |
0 |
0 |
|a QA76.76.C672
|b M58 2012
|
| 090 |
0 |
0 |
|a QA76.76.C672
|b M58 2012
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| 100 |
1 |
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|a Mitchell, Briar Lee ,
|e author
|
| 245 |
1 |
0 |
|a Game design essentials
|c Briar Lee Mitchell
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| 260 |
|
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|a Canada :
|b John Wiley ,
|c c2012
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| 300 |
|
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|a xxiv, 296 p. :
|b ill.(col.) ;
|c 23 cm.
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| 500 |
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|a Includes index
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| 505 |
0 |
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|a 1. Game design origins -- 2. Gameplay styles -- 3. Core game design concepts -- 4. Visual design -- 5. Detailed development of visuals -- 6. Navigation and interfaces -- 7. Designing levels and the game design document -- 8. Sound -- 9. Job descriptions, game tracking, and legal issues -- 10. Distribution and marketing
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| 650 |
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0 |
|a Computer games
|x Design
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| 999 |
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|a 1000158321
|b Book
|c OPEN SHELF (30 DAYS)
|e Tembila Campus
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