Game design essentials

Bibliographic Details
Main Author: Mitchell, Briar Lee (Author)
Format: Book
Language:English
Published: Canada : John Wiley , c2012
Subjects:

MARC

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008 130530s2012 -cn eng
020 |a 9781118159279 (paperback : alk. paper) 
020 |a 9781118226094 (ebook) 
020 |a 9781118239339 (ebook) 
020 |a 9781118264072 (ebook) 
050 0 0 |a QA76.76.C672   |b M58 2012 
090 0 0 |a QA76.76.C672   |b M58 2012 
100 1 |a Mitchell, Briar Lee ,   |e author 
245 1 0 |a Game design essentials   |c Briar Lee Mitchell 
260 |a Canada :   |b John Wiley ,   |c c2012 
300 |a xxiv, 296 p. :   |b ill.(col.) ;   |c 23 cm. 
500 |a Includes index 
505 0 |a 1. Game design origins -- 2. Gameplay styles -- 3. Core game design concepts -- 4. Visual design -- 5. Detailed development of visuals -- 6. Navigation and interfaces -- 7. Designing levels and the game design document -- 8. Sound -- 9. Job descriptions, game tracking, and legal issues -- 10. Distribution and marketing 
650 0 |a Computer games   |x Design 
999 |a 1000158321   |b Book   |c OPEN SHELF (30 DAYS)   |e Tembila Campus