Game development for iOS with Unity3D

Bibliographic Details
Main Author: Murray, Jeff W. (Author)
Format: Book
Language:English
Published: Boca Raton, Florida : CRC Press , c2013
Subjects:

MARC

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008 130530s2013 flu eng
020 |a 1439892199 (paperback : alk. paper) 
020 |a 1439892202 (e-book) 
020 |a 9781439892190 (paperback : alk. paper) 
020 |a 9781439892206 (e-book) 
050 0 0 |a QA76.76.C672   |b M87 2013 
090 0 0 |a QA76.76.C672   |b M87 2013 
100 1 |a Murray, Jeff W. ,   |e author 
245 1 0 |a Game development for iOS with Unity3D   |c Jeff W. Murray 
260 |a Boca Raton, Florida :   |b CRC Press ,   |c c2013 
300 |a xvi, 264 p. :   |b ill. ;   |c 24 cm. 
500 |a Includes index 
505 0 |a 1. Designing your game -- 2. Getting set up for iOS development -- 3. Setting up unity and your Mac for iOS development -- 4. Basics of the unity editor -- 5. Building a game in unity iOS: the roll-a-ball game -- 6. Making a kart-racing game -- 7. Debugging and script optimization -- 8. Optimizing for file size and performance -- 9. Publishing to the iTunes store -- 10. Thinking outside the box 
650 0 |a Computer games   |x Programming 
650 0 |a Three-dimensional display systems 
999 |a 1000159046   |b Book   |c OPEN SHELF (30 DAYS)   |e Tembila Campus