The magic of computer graphics : landmarks in rendering
"Starting from the basic behavior of light, the first section of the book introduces the most useful techniques for global and local illumination using geometric descriptions of an environment. The second section goes on to describe image-based techniques that rely on captured data to do their...
| Main Authors: | , |
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| Format: | Book |
| Language: | English |
| Published: |
Boca Raton, Florida :
CRC Press ,
c2011
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| Subjects: |
Table of Contents:
- 1. Introduction to photorealistic rendering
- 2. Global illumination
- 3. Volume rendering and participating media
- 4. Subsurface sattering
- 5. Image-based rendering
- 6. High dynamic range imaging
- 7. Image-based lighting
- 8. Reconstruction of reflectance
- 9. Bidirectional texture function
- 10. Radiance transfer