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| 001 |
0000079095 |
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20130404093000.0 |
| 008 |
120628s2011 flu eng |
| 020 |
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|a 1568815778 (paperback : alk. paper)
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| 020 |
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|a 9781568815770 (paperback : alk. paper)
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| 050 |
0 |
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|a T385
|b .K87 2011
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| 090 |
0 |
0 |
|a T385
|b .K87 2011
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| 100 |
1 |
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|a Kurachi, Noriko ,
|e author
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| 245 |
1 |
4 |
|a The magic of computer graphics :
|b landmarks in rendering
|c Noriko Kurachi ; edited by Michael M. Stark
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| 246 |
3 |
0 |
|a CG magic
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| 260 |
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|a Boca Raton, Florida :
|b CRC Press ,
|c c2011
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| 300 |
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|a xi, 436 p., [12] p. of col. plates :
|b ill. (some col.) ;
|c 24 cm.
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| 500 |
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|a "Original Japanese edition published as 'CG Magic: Rendering' by Noriko Kurachi"--T.p. verso
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| 504 |
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|a Includes bibliographical references (p. 387-402) and index
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| 505 |
0 |
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|a 1. Introduction to photorealistic rendering -- 2. Global illumination -- 3. Volume rendering and participating media -- 4. Subsurface sattering -- 5. Image-based rendering -- 6. High dynamic range imaging -- 7. Image-based lighting -- 8. Reconstruction of reflectance -- 9. Bidirectional texture function -- 10. Radiance transfer
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| 520 |
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|a "Starting from the basic behavior of light, the first section of the book introduces the most useful techniques for global and local illumination using geometric descriptions of an environment. The second section goes on to describe image-based techniques that rely on captured data to do their magic. In the final section, the author looks at the synthesis of these two complementary approaches and what they mean for the future of computer graphics." -- Provided by publisher
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| 650 |
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0 |
|a Rendering (Computer graphics)
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| 700 |
1 |
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|a Stark, Michael M. ,
|e author
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| 999 |
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|a 1000152649
|b Book
|c OPEN SHELF (30 DAYS)
|e Tembila Campus
|