Game development tools

"This book brings the insights of game professionals, DCC creators, hardware vendors, and current researchers together into a collection that focuses on the most underrepresented and critical part of game production: tools development. The first gems-type book dedicated to game tools, this volu...

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Bibliographic Details
Main Author: Ansari, Marwan (Author)
Format: Book
Language:English
Published: Boca Raton, Florida : CRC Press , c2011
Subjects:

MARC

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001 0000079087
005 20161120093000.0
008 120628s2011 flu eng
020 |a 1568814321 (hardback : alk. paper) 
020 |a 9781568814322 (hardback : alk. paper) 
050 0 0 |a QA76.76.C672   |b G361 2011 
090 0 0 |a QA76.76.C672   |b G361 2011 
245 0 0 |a Game development tools   |c Marwan Y. Ansari, editor 
260 |a Boca Raton, Florida :   |b CRC Press ,   |c c2011 
300 |a xv, 327 p. :   |b ill. (some col.) ;   |c 25 cm. 
500 |a "An A.K. Peters book." 
504 |a Includes bibliographical references and index 
505 0 |a 1. Philosophy and methodology -- 2. Buildable tools -- 3. Third-party tools 
520 |a "This book brings the insights of game professionals, DCC creators, hardware vendors, and current researchers together into a collection that focuses on the most underrepresented and critical part of game production: tools development. The first gems-type book dedicated to game tools, this volume focuses on practical, implementable tools for game development professionals. Topics range from asset tracking to improving remote version control performance to robust and efficient IO. Technical artists, as well as game play, audio, and graphics programmers will find new tools to improve work flow and help build games faster"-- Provided by publisher 
650 0 |a Computer games   |x Programming 
700 1 |a Ansari, Marwan ,   |e author 
999 |a 1000152645   |b Book   |c OPEN SHELF (30 DAYS)   |e Tembila Campus