Introduction to computer graphics : using Java 2D and 3D

This book provides an introduction to the basic concepts of computer graphics. It couples the technical background and theory immediately with practical examples and applications. The reader can follow up the theory and then see the theory at work in example programs

Bibliographic Details
Main Author: Klawonn, Frank (Author)
Format: Book
Language:English
Published: London ; New York : Springer , c2012
Edition:2nd ed
Series:Undergraduate topics in computer science
Subjects:

MARC

LEADER 00000cam a2200000 7i4500
001 0000079064
005 20130320.0
008 120628s2012 enk eng
020 |a 1447127323 (paperback : alk. paper) 
020 |a 1447127331 (ebook) 
020 |a 9781447127321 (paperback : alk. paper) 
020 |a 9781447127338 (ebook) 
050 0 0 |a T385   |b .K53 2012 
090 0 0 |a T385   |b .K53 2012 
100 1 |a Klawonn, Frank ,   |e author 
245 1 0 |a Introduction to computer graphics :   |b using Java 2D and 3D   |c Frank Klawonn 
250 |a 2nd ed 
260 |a London ;   |a New York :   |b Springer ,   |c c2012 
300 |a xviii, 253 p. :   |b ill. ;   |c 24 cm. 
490 1 |a Undergraduate topics in computer science 
504 |a Includes bibliographical references and index 
505 0 |a 1. Introduction -- 2. Basic principles of two-dimensional graphics -- 3. Drawing lines and curves -- 4. Areas, text and colours -- 5. Basic principles of three-dimensional graphics -- 6. Modelling three-dimensional objects -- 7. Visible surface determination -- 8. Illumination and shading -- 9. Special effects and virtual reality 
520 |a This book provides an introduction to the basic concepts of computer graphics. It couples the technical background and theory immediately with practical examples and applications. The reader can follow up the theory and then see the theory at work in example programs 
650 0 |a Computer graphics 
650 0 |a Computer science 
650 0 |a Computer vision 
650 0 |a Java (Computer program language) 
999 |a 1000152683   |b Book   |c OPEN SHELF (30 DAYS)   |e Tembila Campus