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110224s2012 mau eng |
| 020 |
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|a 0132545233 (hardback : alk. paper)
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| 020 |
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|a 9780132545235 (hardback : alk. paper)
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| 050 |
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|a T385
|b .A54 2012
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|a T385
|b .A54 2012
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| 100 |
1 |
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|a Angel, Edward ,
|e author
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| 245 |
1 |
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|a Interactive computer graphics :
|b a top-down approach with shader-based OpenGL
|c Edward Angel, Dave Shreiner
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| 250 |
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|a 6th ed
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| 260 |
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|a Boston, Massachusetts :
|b Addison-Wesley ,
|c c2012
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| 300 |
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|a xxviii, 730 p. :
|b ill. (some col.) ;
|c 27 cm.
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| 504 |
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|a Includes bibliographical references (p. 699-708) and index
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| 505 |
0 |
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|a 1. Graphics systems and models -- 2. Graphics programming -- 3. Geometric objects and transformations -- 4. Viewing -- 5. Lighting and shading -- 6. From vertices to fragments -- 7. Discrete techniques -- 8. Modeling and hierarchy -- 9. Procedural methods -- 10. Curves and surfaces -- 11. Advanced rendering
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| 650 |
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0 |
|a Computer graphics
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| 650 |
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0 |
|a OpenGL
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| 700 |
1 |
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|a Shreiner, Dave ,
|e author
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| 999 |
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|a 1000155263
|b Book
|c OPEN SHELF (30 DAYS)
|e Tembila Campus
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