Sketch-based interfaces and modeling

The field of sketch-based interfaces and modeling (SBIM) is concerned with developing methods and techniques to enable users to interact with a computer through sketching - a simple, yet highly expressive medium. SBIM blends concepts from computer graphics, human-computer interaction, artificial int...

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Bibliographic Details
Main Authors: Jorge, Joaquim (Author), Samavati, Faramarz (Author)
Format: Book
Published: New York : Springer , c2011
Subjects:

MARC

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008 110622s2011 nyu e
020 |a 1848828117 (hardback : alk. paper) 
020 |a 1848828128 (ebook) 
020 |a 9781848828117 (hardback : alk. paper) 
020 |a 9781848828124 (ebook) 
050 0 0 |a TK7887.5   |b .S54 2011 
090 0 0 |a TK7887.5   |b .S54 2011 
245 0 0 |a Sketch-based interfaces and modeling   |c editors Joaquim Jorge, Faramarz Samavati 
260 |a New York :   |b Springer ,   |c c2011 
300 |a xii, 402 p. :   |b ill. ;   |c 24 cm. 
504 |a Includes bibliographical references and index 
505 0 |a 1. Introduction -- 2. Multi-domain hierarchical free-sketch recognition using graphical models -- 3. Minimizing modes for smart selection in sketching/drawing interfaces -- 4. Mathematical sketching: an approach to making dynamic illustrations -- 5. Pen-based interfaces for engineering and education -- 6. Flexible parts-based sketch recognition -- 7. Sketch-based retrieval of vector drawings -- 8. A sketching interface for freeform 3D modeling -- 9. The creation and modification of 3D models using sketches and curves -- 10. Sketch-based modeling and assembling with Few Strokes -- 11. Shape shop : free-form 3D design with implicit solid modeling -- 12. Inferring 3D free-form shapes from complex contour drawings -- 13. The creation and modification of 3D models using sketches and curves -- 14. Dressing and hair-styling virtual characters from a sketch 
520 |a The field of sketch-based interfaces and modeling (SBIM) is concerned with developing methods and techniques to enable users to interact with a computer through sketching - a simple, yet highly expressive medium. SBIM blends concepts from computer graphics, human-computer interaction, artificial intelligence, and machine learning. Recent improvements in hardware, coupled with new machine learning techniques for more accurate recognition, and more robust depth inferencing techniques for sketch-based modeling, have resulted in an explosion of both sketch-based interfaces and pen-based computing 
650 0 |a Computer science 
650 0 |a Computer simulation 
650 0 |a Model-integrated computing 
650 0 |a User interfaces (Computer systems) 
700 1 |a Jorge, Joaquim ,   |e author 
700 1 |a Samavati, Faramarz ,   |e author 
999 |a 1000141746   |b Book   |c OPEN SHELF (30 DAYS)   |e Tembila Campus