Basics of game design

Bibliographic Details
Main Author: Moore, Michael E. (Author)
Format: Book
Language:English
Published: Boca Raton : CRC Press , c2011
Subjects:
Table of Contents:
  • 1. Making games
  • 2. Game play and game mechanics
  • 3. Math and logic in games
  • 4. On movement
  • 5. On combat
  • 6. On characters and monsters
  • 7. On items
  • 8. On magicks and technologies
  • 9. On puzzles in games
  • 10. Storytelling in games
  • 11. Designing playfields
  • 12. Interface design
  • 13. A conversation with Chris Taylor