Basics of game design
| Main Author: | |
|---|---|
| Format: | Book |
| Language: | English |
| Published: |
Boca Raton :
CRC Press ,
c2011
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| Subjects: |
Table of Contents:
- 1. Making games
- 2. Game play and game mechanics
- 3. Math and logic in games
- 4. On movement
- 5. On combat
- 6. On characters and monsters
- 7. On items
- 8. On magicks and technologies
- 9. On puzzles in games
- 10. Storytelling in games
- 11. Designing playfields
- 12. Interface design
- 13. A conversation with Chris Taylor