Basics of game design

Bibliographic Details
Main Author: Moore, Michael E. (Author)
Format: Book
Language:English
Published: Boca Raton : CRC Press , c2011
Subjects:

MARC

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005 20111019.0
008 110620s2011 flu eng
020 |a 9781568814339 (pbk.) 
050 0 0 |a QA76.76.C672   |b M615 2011 
090 0 0 |a QA76.76.C672   |b M615 2011 
100 1 |a Moore, Michael E. ,   |e author 
245 1 0 |a Basics of game design   |c Michael E. Moore 
260 |a Boca Raton :   |b CRC Press ,   |c c2011 
300 |a xv, 375 p. :   |b ill. (some col.) ;   |c 2011. 
500 |a Includes index 
505 0 |a 1. Making games -- 2. Game play and game mechanics -- 3. Math and logic in games -- 4. On movement -- 5. On combat -- 6. On characters and monsters -- 7. On items -- 8. On magicks and technologies -- 9. On puzzles in games -- 10. Storytelling in games -- 11. Designing playfields -- 12. Interface design -- 13. A conversation with Chris Taylor 
650 0 |a Computer games   |x Design 
650 0 |a Computer games   |x Programming 
650 0 |a Video games   |x Design 
999 |a 1000141711   |b Book   |c OPEN SHELF (30 DAYS)   |e Tembila Campus