iPhone & iPad game development for dummies

Got an idea for a fun iPad or iPhone game but don't know what to do with it? Learn what's involved in becoming a registered developer, how to work with the SDK, key features of game architecture, how to market your games, and more

Bibliographic Details
Main Authors: Goldstein, Neal [ (Neal D.)] (Author), Buttfield-Addison, Paris (Author), Manning, Jon (Author)
Format: Book
Published: Indianapolis, Indiana : Wiley Publishing , c2010
Series:For dummies
Subjects:
Description
Summary:Got an idea for a fun iPad or iPhone game but don't know what to do with it? Learn what's involved in becoming a registered developer, how to work with the SDK, key features of game architecture, how to market your games, and more
Item Description:"Learn to: build an actual game from start to finish; recognize what makes a good game for Apple's mobile devices; use Objective-C, Cocoa, OpenGL ES 2.0, and other iOS programming tools; connect your app to Facebook, get it into the App Store, and market it." -- Cover, p. [1]
Includes index
Physical Description:xviii, 484 p. : ill. ; 24 cm.
ISBN:0470599105 (paperback : alk. paper)
9780470599105 (paperback : alk. paper)