Learning autodesk maya 2009 : the special effects handbook

Bibliographic Details
Main Author: Guindon, Marc-Andre (Author)
Format: Book
Language:English
Published: San Rafael, CA : Autodesk , c2008
Subjects:
Table of Contents:
  • Project 01
  • Materials
  • Textures
  • Project 02
  • Lights
  • Shadows
  • Cameras
  • Raytracing
  • Project 03
  • Controlling renders
  • Special effects and compositing
  • Hardware rendering
  • Vector rendering
  • Maya paint effects
  • Project 04
  • Caustics and global illumination
  • Final gathering and HDRI
  • Mental ray shaders
  • Project 05
  • Maya dynamics
  • Rigid body dynamics
  • Rigid body constraints
  • Rigid body optimization
  • Project 06
  • Introduction to particles
  • Rigid bodies and particles
  • Particle collisions
  • Particle expressions
  • The emit function
  • Advanced particle expressions
  • Goals
  • Particle instancing
  • Project 07
  • Rendering particles
  • Compositing
  • Project 08
  • Maya fluids
  • Maya fur
  • Maya hair
  • Maya nDynamics