The algorithms and principles of non-photorealistic graphics artistic rendering and cartoon animation
| Main Author: | Geng, Weidong (Author) |
|---|---|
| Format: | Book |
| Language: | English |
| Published: |
Hangzhou, China Heidelberg ; New York
Zhejiang University Press ; Springer
c2010
|
| Series: | Advanced topics in science and technology in china
|
| Subjects: |
Similar Items
Exploring motion graphics
by: Gallagher, Rebecca, et al.
Published: (2007)
by: Gallagher, Rebecca, et al.
Published: (2007)
Computer animation algorithms and techniques
by: Parent, Rick
Published: (2008)
by: Parent, Rick
Published: (2008)
Motion graphics principles and practices from the ground up
by: Crook, Ian, et al.
Published: (2016)
by: Crook, Ian, et al.
Published: (2016)
Cartoon character animation with Maya mastering the art of exaggerated animation
by: Osborn, Keith 1972-
Published: (2015)
by: Osborn, Keith 1972-
Published: (2015)
Character animation fundamentals developing skills for 2D and 3D character animation
by: Roberts, Steve
Published: (2011)
by: Roberts, Steve
Published: (2011)
Essential skills for 3D modelling, rendering and animation
by: Zeman, Nicholas Bernhardt
by: Zeman, Nicholas Bernhardt
The animator's guide to 2d computer animation
by: Griffin, Hedley
Published: (2001)
by: Griffin, Hedley
Published: (2001)
The art of stop-motion animation
by: Priebe, Ken A.
Published: (2007)
by: Priebe, Ken A.
Published: (2007)
A guide to computer animation for tv, games, multimedia and Web
by: Kuperberg, Marcia
Published: (2002)
by: Kuperberg, Marcia
Published: (2002)
Computer facial animations
by: Parke, Frederic I., et al.
Published: (2008)
by: Parke, Frederic I., et al.
Published: (2008)
Character animation in depth
by: Kelly, Doug 1949-
Published: (1998)
by: Kelly, Doug 1949-
Published: (1998)
Flash animation for teens
by: Grebler, Eric D.
Published: (2007)
by: Grebler, Eric D.
Published: (2007)
Exploring 3D animation with 3ds max 7
by: Till, Steven
Published: (2006)
by: Till, Steven
Published: (2006)
Animated storytelling simple steps for creating animation & motion graphics
by: Blazer, Liz
Published: (2016)
by: Blazer, Liz
Published: (2016)
Timing for animation
by: Whitaker, Harold 1920-2013, et al.
Published: (1981)
by: Whitaker, Harold 1920-2013, et al.
Published: (1981)
Digital effects animation using Maya
by: Kian, Bee Ng
Published: (1999)
by: Kian, Bee Ng
Published: (1999)
Learning Autodesk Maya 2009 the modeling & animation handbook
by: Schriever, Michiel
Published: (2008)
by: Schriever, Michiel
Published: (2008)
Creating digital animations
by: Breen, Derek
Published: (2016)
by: Breen, Derek
Published: (2016)
3ds max 2009 bible
by: Murdock, Kelly
Published: (2008)
by: Murdock, Kelly
Published: (2008)
Digital character development theory and practice
by: O' neill, Rob
Published: (2008)
by: O' neill, Rob
Published: (2008)
Timing for animation
by: Whitaker, Harold 1920-2013, et al.
Published: (2021)
by: Whitaker, Harold 1920-2013, et al.
Published: (2021)
Character emotion in 2d and 3d animation
by: Pardew, Les
Published: (2008)
by: Pardew, Les
Published: (2008)
Animating facial features & expressions
by: Kalwick, David J.
Published: (2006)
by: Kalwick, David J.
Published: (2006)
Digital character animation 3
by: Maestri, George 1960-
Published: (2006)
by: Maestri, George 1960-
Published: (2006)
High speed animation and simulation for micro-computers
by: Adams, Lee
by: Adams, Lee
Producing animation
by: Winder, Catherine, et al.
Published: (2017)
by: Winder, Catherine, et al.
Published: (2017)
Art & animation
Published: (1997)
Published: (1997)
Animation and effects with Macromedia flast MX 2004
by: DeHaan, Jen
Published: (2005)
by: DeHaan, Jen
Published: (2005)
Animation (concepts & techniques)
by: Fine, Stacy
Published: (2014)
by: Fine, Stacy
Published: (2014)
Action! acting lessons for CG animators
by: Kundert-Gibbs, John L., et al.
Published: (2009)
by: Kundert-Gibbs, John L., et al.
Published: (2009)
Autodesk 3ds Max 8 revealed
by: Dutton, Max, et al.
Published: (2006)
by: Dutton, Max, et al.
Published: (2006)
3ds max 6 fundamentals
by: Boardman, Ted
Published: (2004)
by: Boardman, Ted
Published: (2004)
Autodesk 3ds Max 9 essentials
Published: (2007)
Published: (2007)
Harnessing 3ds max 5
by: Ross, Aaron, et al.
Published: (2002)
by: Ross, Aaron, et al.
Published: (2002)
Character animation with Poser Pro
by: Mitchell, Larry 1964-
Published: (2009)
by: Mitchell, Larry 1964-
Published: (2009)
3D animation essentials
by: Beane, Andy
Published: (2012)
by: Beane, Andy
Published: (2012)
Animation concepts and production 1st edition
by: Rall, Hannes, 1965-
Published: (2018)
by: Rall, Hannes, 1965-
Published: (2018)
Maya 2008 character modeling and animation : principles and practices
by: Flaxman, Tereza
Published: (2008)
by: Flaxman, Tereza
Published: (2008)
Learning autodesk maya 2009 : foundation
by: Guindon, Marc-Andre
Published: (2008)
by: Guindon, Marc-Andre
Published: (2008)
Secrets of Poser experts tips, techniques, and insights for users of all abilities -- the e frontier official guide
by: Wise, Daryl, et al.
Published: (2007)
by: Wise, Daryl, et al.
Published: (2007)
Similar Items
-
Exploring motion graphics
by: Gallagher, Rebecca, et al.
Published: (2007) -
Computer animation algorithms and techniques
by: Parent, Rick
Published: (2008) -
Motion graphics principles and practices from the ground up
by: Crook, Ian, et al.
Published: (2016) -
Cartoon character animation with Maya mastering the art of exaggerated animation
by: Osborn, Keith 1972-
Published: (2015) -
Character animation fundamentals developing skills for 2D and 3D character animation
by: Roberts, Steve
Published: (2011)