The ultimate guide to video game : writing and design

Bibliographic Details
Main Authors: Dille, Flint (Author), Platten, John Zuur (Author)
Corporate Author: Skip press
Format: Book
Language:English
Published: New York : Lone Eagle Publishing Company , c2007
Subjects:

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LEADER 00000cam a2200000 7i4500
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008 090531s2007 nyu eng
020 |a 158065066X (pbk.) 
020 |a 9781580650663 (pbk.) 
090 0 0 |a QA76.76.C672   |b D52 2007 
100 1 |a Dille, Flint ,   |e author 
245 1 4 |a The ultimate guide to video game :   |b writing and design   |c Flint Dille and John Zuur Platten; edited by Skip Press 
260 |a New York :   |b Lone Eagle Publishing Company ,   |c c2007 
300 |a xii, 260 p. :   |b ill. ;   |c 23 cm. 
504 |a Includes bibliographical references and index 
505 0 |a 1. Introduction -- 2. The influences of storytelling in a digital universe -- 3. Video game story structure and work approach -- 4. Game story theory and dialogue -- 5. Video game construction techniques and strategies -- 6. Building characters -- 7. Steps to the game concept and script -- 8. The high-level design document -- 9. Game properties as franchises -- 10. Inside the creative process -- 11. The team and the dynamics of development -- 12. Changes, revisions and creative criticism -- 13. Getting down to business -- 14. Career considerations -- 15. End game: wrapping it up 
650 0 |a Computer games   |x Design 
650 0 |a Computer games   |x Programming 
700 1 |a Platten, John Zuur ,   |e author 
710 2 |a Skip press 
999 |a 1000129249   |b Book   |c OPEN SHELF (30 DAYS)   |e Tembila Campus