Fundamentals of network game development
| Main Author: | |
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| Format: | Book |
| Language: | English |
| Published: |
Boston :
Charles River Media ,
c2009
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| Subjects: |
Table of Contents:
- 1. The challenge of game networking
- 2. Types of network games
- 3. Putting game networking technology to work
- 4. A comparison of network game types
- 5. Creating turn-by-turn network games
- 6. creating arcade and massively multi-player online games (real-time)
- 7. Improving network communications
- 8. Removing the cheating elements
- 9. Testing network games
- 10. Network programming primer