http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
1. Maya basics -- 2. Navigating and changing the interface -- 3. Creating primitives and text -- 4. Transforming objects and components -- 5. Selection modes, hiding and templating -- 6. Grouping, parenting and aligning -- 7. NURBS curves and surfaces -- 8. Polygons -- 9. Subdiv surfaces -- 10. Skeletons and rigging -- 11. Parenting and binding to a skeleton -- 12. Animation -- 13. Deformers -- 14. Shaders, materials and mapping -- 15. Creating lights -- 16. Cameras and rendering -- 17. MEL and expressions -- 18. Dynamics