|
|
|
|
| LEADER |
00000cam a2200000 7i4500 |
| 001 |
0000059783 |
| 008 |
081024s2007 mau eng |
| 020 |
|
|
|a 1584505486
|
| 020 |
|
|
|a 9781584505488
|
| 090 |
0 |
0 |
|a QA76.76.C672
|b S75 2008
|
| 100 |
1 |
|
|a Strong Brad
|e author
|
| 245 |
1 |
0 |
|a Creating game art for 3D engines
|c Brad Strong
|
| 260 |
|
|
|b Charles River Media,
|c 2007
|
| 300 |
|
|
|a xxii, 313 p.
|b col. ill.
|c 24 cm.
|e 1 CD-ROM (4 3/4
|
| 440 |
|
|
|a Charles River Media game development series
|
| 650 |
|
0 |
|a Computer games
|x Design
|
| 650 |
|
0 |
|a Computer games
|x Programming
|
| 650 |
|
0 |
|a Computer graphics
|
| 650 |
|
0 |
|a Three-dimensional display systems
|
| 650 |
|
0 |
|a Video games
|x Design
|
| 999 |
|
|
|a 1000121924
|b Book
|c OPEN SHELF (30 DAYS)
|e Tembila Campus
|
| 999 |
|
|
|a 1000121925
|b CD-ROM
|c Close Access
|e Gong Badak Campus
|