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| 008 |
081024s2008 at eng |
| 020 |
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|a 1584505230
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| 020 |
|
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|a 9781584505235
|
| 090 |
0 |
0 |
|a QA76.76.C672
|b A42 2008
|
| 245 |
0 |
0 |
|a AI game programming wisdom 4
|c edited by Steve Rabin
|
| 260 |
|
|
|a Australia :
|b Course Technology Cengage Learning ,
|c c2008
|
| 300 |
|
|
|a xxxvi, 699 p. :
|b ill. (some col.) ;
|c 24 cm.
|e 1 CD-ROM (4 3/4 in.)
|
| 504 |
|
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|a Includes bibliographical references (p. 683) and index
|
| 505 |
0 |
|
|a 1. General wisdom -- 2. Movement and pathfinding -- 3. Architecture -- 4. Tactics and planning -- 5. Genre specific -- 6. Scripting and dialouge -- 7. Learning and adoption
|
| 650 |
|
0 |
|a Computer games
|x Design
|
| 650 |
|
0 |
|a Computer games
|x Programming
|
| 650 |
|
0 |
|a Computer graphics
|
| 700 |
1 |
|
|a Rabin, Steve ,
|e author
|
| 999 |
|
|
|a 1000121907
|b Book
|c OPEN SHELF (30 DAYS)
|e Tembila Campus
|
| 999 |
|
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|a 1000121908
|b CD-ROM
|c Reference
|e Tembila Campus
|