AI game programming wisdom 4

Bibliographic Details
Main Author: Rabin, Steve (Author)
Format: Book
Published: Australia : Course Technology Cengage Learning , c2008
Subjects:

MARC

LEADER 00000cam a2200000 7i4500
001 0000059771
005 20090323.0
008 081024s2008 at eng
020 |a 1584505230 
020 |a 9781584505235 
090 0 0 |a QA76.76.C672   |b A42 2008 
245 0 0 |a AI game programming wisdom 4   |c edited by Steve Rabin 
260 |a Australia :   |b Course Technology Cengage Learning ,   |c c2008 
300 |a xxxvi, 699 p. :   |b ill. (some col.) ;   |c 24 cm.   |e 1 CD-ROM (4 3/4 in.) 
504 |a Includes bibliographical references (p. 683) and index 
505 0 |a 1. General wisdom -- 2. Movement and pathfinding -- 3. Architecture -- 4. Tactics and planning -- 5. Genre specific -- 6. Scripting and dialouge -- 7. Learning and adoption 
650 0 |a Computer games   |x Design 
650 0 |a Computer games   |x Programming 
650 0 |a Computer graphics 
700 1 |a Rabin, Steve ,   |e author 
999 |a 1000121907   |b Book   |c OPEN SHELF (30 DAYS)   |e Tembila Campus 
999 |a 1000121908   |b CD-ROM   |c Reference   |e Tembila Campus