Game programming for teens
| Main Author: | |
|---|---|
| Format: | Book |
| Language: | English |
| Published: |
Boston, MA :
Course Technology/CENGAGE Learning ,
c2008
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| Subjects: |
Table of Contents:
- 1.The basics of basic
- 2. Getting to know basic
- 3. Loops, function , arrays , and types
- 4. The style factor
- 5. beginning graphics
- 6. Page flipping and pixel plotting
- 7. Animation
- 8. Collision detection
- 9. Handling input
- 10. Sounds and music
- 11. Artificial intelligence
- 12. The final frontier : Invanderz!!!