OpenGL graphics through applications
| Main Author: | |
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| Format: | Book |
| Published: |
London ; New York :
Springer ,
c2008
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| Subjects: |
Table of Contents:
- 1. Getting started
- 2. Image file format
- 3. Image processing
- 4. Transformation
- 5. Viewing projection
- 6. Lighting and colour
- 7. Texture mapping
- 8. Object to artifacts
- 9. Curves surfaces and patterns