Game character modeling and animation with 3ds Max
| Main Author: | |
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| Format: | Book |
| Language: | English |
| Published: |
Burlington, MA :
Elsevier/Focal Press : Autodesk ,
c2008
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| Subjects: | |
| Online Access: | Publisher description |
Table of Contents:
- 1. Introduction
- 2. What it takes to make a 3D character
- 3. Modeling a 3D character
- 4. The unwrap
- 5. Photo-realistic map making
- 6. Model motion
- 7. Exportation
- 8. Animation