APA (7th ed.) Citation

Clinton, Y. (2008). Game character modeling and animation with 3ds Max. Elsevier/Focal Press : Autodesk.

Chicago Style (17th ed.) Citation

Clinton, Yancey. Game Character Modeling and Animation with 3ds Max. Burlington, MA: Elsevier/Focal Press : Autodesk, 2008.

MLA (9th ed.) Citation

Clinton, Yancey. Game Character Modeling and Animation with 3ds Max. Elsevier/Focal Press : Autodesk, 2008.

Warning: These citations may not always be 100% accurate.