Creating music and sound for games
| Main Author: | |
|---|---|
| Format: | Book |
| Language: | English |
| Published: |
Boston :
Thomson Course Technology ,
c2007
|
| Subjects: |
Table of Contents:
- 1. Meetings
- 2. Sound database
- 3. Field recording
- 4. Sound design: Basic tools of the trade
- 5. Sounds design: Basic tools and techniques
- 6. Advanced tools and techniques
- 7. Software instruments and samplers
- 8. Batch converting
- 9. mixing cut scenes
- 10. Composing: The game design
- 11. Composing: Tools of the trade
- 12. Samplers
- 13. Editing prerecorded music
- 14. Creating music for cut scenes
- 15. Breaking into the game industry
- 16. Reviewing what you've learned