Creating music and sound for games

Bibliographic Details
Main Author: Childs, G. W. (Author)
Format: Book
Language:English
Published: Boston : Thomson Course Technology , c2007
Subjects:
Table of Contents:
  • 1. Meetings
  • 2. Sound database
  • 3. Field recording
  • 4. Sound design: Basic tools of the trade
  • 5. Sounds design: Basic tools and techniques
  • 6. Advanced tools and techniques
  • 7. Software instruments and samplers
  • 8. Batch converting
  • 9. mixing cut scenes
  • 10. Composing: The game design
  • 11. Composing: Tools of the trade
  • 12. Samplers
  • 13. Editing prerecorded music
  • 14. Creating music for cut scenes
  • 15. Breaking into the game industry
  • 16. Reviewing what you've learned