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00000cam a2200000 7i4500 |
| 001 |
0000053706 |
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20090207093000.0 |
| 008 |
081224s2007 mau eng |
| 020 |
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|a 1598633015
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| 020 |
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|a 9781598633016
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| 090 |
0 |
0 |
|a QA76.76.C672
|b C449 2007
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| 100 |
1 |
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|a Childs, G. W. ,
|e author
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| 245 |
1 |
0 |
|a Creating music and sound for games
|c G. W. Childs IV
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| 260 |
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|a Boston :
|b Thomson Course Technology ,
|c c2007
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| 300 |
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|a xix, 293 p. :
|b ill. ;
|c 24 cm.
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| 500 |
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|a Includes index
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| 505 |
0 |
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|a 1. Meetings -- 2. Sound database -- 3. Field recording -- 4. Sound design: Basic tools of the trade -- 5. Sounds design: Basic tools and techniques -- 6. Advanced tools and techniques -- 7. Software instruments and samplers -- 8. Batch converting -- 9. mixing cut scenes -- 10. Composing: The game design -- 11. Composing: Tools of the trade -- 12. Samplers -- 13. Editing prerecorded music -- 14. Creating music for cut scenes -- 15. Breaking into the game industry -- 16. Reviewing what you've learned
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| 650 |
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0 |
|a Computer game music
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| 650 |
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0 |
|a Computer games
|x Programming
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| 650 |
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0 |
|a Computer sound processing
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| 999 |
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|a 1000114959
|b Book
|c OPEN SHELF (30 DAYS)
|e Tembila Campus
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